Updated To UE4.22, New Lighting and Models, New Sounds
This is the first time I've updated this project since around the time UE4.21 released. The game looks considerably better now. I rotated the directional light so that the sun reflects over the water with a beautiful colorful sky. I've bumped up the bloom, which further adds to the scene. I've also added new bowling pins and bowling ball models, that I've created myself (some materials still come from the starter content). I've also replaced many of the sounds and images from using old Udemy course resources, to using opengameart assets I can guarantee the free licensing for. UE4.22 also adds a host of benefits, like improved performance and smaller builds.
I'm considering taking this project and including it in one of the starter templates for USharp. It's small, beautiful, complex, and shows what you can do with C# in Unreal Engine 4. All of the resources I've added will be licensed under a super permissive license (probably MIT) so you can use it in any game project you want.
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Get USharp Bowling
USharp Bowling
A Prototype Of A Bowling Game, Made in UE4 Using the C# USharp Plugin
More posts
- New Pin Strike Sounds, UI Updates FasterNov 15, 2018
- Added Win Condition, Removed 19 Turn RestrictionNov 15, 2018
- Fixed Pin Count, UE4.21 and .NET CoreNov 14, 2018
- Added Score Board and Ocean FloorNov 11, 2018
- First Update For USharp BowlingNov 06, 2018
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