USharp Bowling
A downloadable game for Windows
USharp Bowling Is A Bowling Game Prototype. Its purpose isn't to be a great game, that's unique and worth an audiences attention. Rather its purpose is to show the power of USharp, a plugin for UE4 that allows the developer to write code in c#. It's a very simple prototype, with no real challenge or ability to lose. I see it as a simple playground, functional at the least.
USharp Bowling currently uses the .NET Core Runtime, Microsoft's open source/cross platform implementation of the .NET Framework. You may encounter an error when you start the game. If this is the case, simply alt-tab out of the game, and stop it via task manager.
I used the starter content pack (comes with UE4) and some free assets from sites like OpenGameArt.
Feel Free To Try The USharp plugin for yourself if you are interested in using an easy to use scripting language in Unreal Engine 4. USharp Github Page
Controls:
Nudge Ball Left Or Right With the Arrow UI Buttons
Launch Ball By Dragging And Releasing the Left Mouse Button Rapidly (Ball Won't Launch Unless Launch Has Enough Velocity).
Pause The Game with Esc or P Keys
Debug: Register All Pins As Fallen With D Key, Score 18 Turns Automatically With F Key
Download
Development log
- Updated To UE4.22, New Lighting and Models, New SoundsApr 28, 2019
- New Pin Strike Sounds, UI Updates FasterNov 15, 2018
- Added Win Condition, Removed 19 Turn RestrictionNov 15, 2018
- Fixed Pin Count, UE4.21 and .NET CoreNov 14, 2018
- Added Score Board and Ocean FloorNov 11, 2018
- First Update For USharp BowlingNov 06, 2018
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